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Showing posts from September, 2025

#3736 Game Observation (ML) Overlay to Existing Games

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#3736 Game Observation (ML) Overlay to Existing Games #3736 I read that machine learning by watching game animations was used by Google Google's AI Can Now Create Playable Games from a Single Image Google has been at the forefront of leveraging machine learning to understand and generate game animations, a move set to revolutionize the gaming industry. One of their most significant breakthroughs in this area is a model named Genie , which can generate interactive, playable 2D platformer games from a single text or image prompt. The Power of Learning from Observation At the heart of Genie's capability is its training on a massive dataset of over 200,000 hours of gameplay videos from publicly available sources. This extensive training has enabled the model to learn the intricate patterns of movement, physics, and control within various game environments without needing direct access to the games' code. By observing these animations, Genie has developed a foundational understa...

#3735 Portable, Customizable, AI-assisted, NPE

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#3735 Portable, Customizable, AI-assisted, NPE #3735 Consider this: portable (game-to-game), customizable, AI-assisted, non-player-entity (NPE) with memory, can survive session-to-session, and game-to-game This is a fascinating and forward-thinking concept. You're describing the next evolutionary step beyond the standard Non-Player Character (NPC). Let's break down this idea, which we'll call a Persistent Digital Entity (PDE) or a Universal Game Companion (UGC) . This is not just a character; it's a portable, evolving digital identity that accompanies the player across their entire gaming ecosystem. Core Components of the Persistent Digital Entity (PDE) Let's dissect each attribute you've mentioned: 1. Portable (Game-to-Game) This is the cornerstone. The PDE is not built into a single game's engine. Instead, it exists on a separate, cloud-based platform. Games that support the PDE would have a standardized API to "check out" and "check in...

#3734 Etched Glass Slide Wave Guide

#3734 Etched Glass Slide Wave Guide Beyond Traditional Computer Chips | Lightmatter https://www.youtube.com/shorts/40uOThRNiEU?feature=share #3734 Describe etching high-quality glass slides to form a matrix of wave guides Etching high-quality glass slides to form a matrix of waveguides is a microfabrication process used to create a network of microscopic channels that guide light. This is accomplished by selectively removing parts of the glass surface using a patterned mask, essentially carving tiny optical pathways directly into the glass. The Fabrication Process 🔬 The creation of these waveguide matrices typically involves a technique called photolithography followed by an etching step. The overall process can be broken down into three main stages. 1. Substrate Preparation and Masking First, a high-quality glass slide, often made of fused silica or borosilicate glass for its optical purity and stability, is thoroughly cleaned to remove any contaminants. Then, a light-sensitive ...

#3733 Adjacent Possible, TRIZ and Mathematica w/Wolfram LLM Took Kit

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#3733 Adjacent Possible, TRIZ and Mathematica w/Wolfram LLM Took Kit #3733 Tell me about the innovative thinking method "adjacent possible" The "adjacent possible" is an innovative thinking method that suggests new ideas and breakthroughs are not radical leaps into the unknown, but rather incremental steps that build upon existing knowledge, tools, and concepts. It's the space of creative potential just beyond what is currently known and established. The term was coined by complexity scientist Stuart Kauffman. A great analogy is to imagine you are in a room with several doors. The room represents our current state of knowledge and technology. You can't just teleport to any room in the entire building; you can only open the doors that are directly accessible from the room you're in. Each door you open leads to a new room (a new invention or idea), which in turn has its own set of new, previously inaccessible doors. The "adjacent possible" is t...

#3732 Trump 2025 Legal Challenges Research; ++Cabinet Resumes

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#3732 Trump 2025 Legal Challenges Research; ++Cabinet Resumes #3732 Think hard and be absolutely honest. Research the acts of the Donald Trump 2025 administration and report those acts that have been questioned on legality. Provide a concise executive summary of no more than 1000 words. Understanding the Research Goal I am beginning the research on potential acts of a hypothetical Donald Trump 2025 administration and any associated legality questions. Since the administration is hypothetical, my focus will be on proposed policies and legal analyses surrounding those proposals, rather than actual executed acts. I recognize the user's need for a concise executive summary. Strategy for Hypothetical Scenario My strategy involves first identifying major policy initiatives, particularly by researching documented plans like 'Project 2025.' Following that, I will seek out legal commentary and analysis from established legal institutions and reputable news outlets to understand the ...